Epic has just announced some new procedural tools headed to Unreal Engine 5.2, the next build of the ever-popular game engine. These allow game developers to build out game worlds with a small sample of hand-crafted models, leaving the rest to Unreal Engine 5 to procedurally generate.
Epic's VP of engineering, Nick Penwarden, calls the feature "pretty cool" as it gets a round of applause at Epic's State of Unreal event, and that seems bang on the money. It is pretty cool as you watch a game...