World of Warcraft: Classic's Season of Discovery has been a success so far, outperforming most of Blizzard's metrics—but its experimental nature has also caused no shortage of problems. Most recently, those problems have surrounded an unassuming orb.
But first, some context: Season of Discovery (SoD) proceeds in 'phases', which are sort of like seasons in a live service game. The level cap's bumped in bite-sized level bands, an old dungeon is retrofitted into a 20-player raid, and a whole...