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Crimson Desert does what other games do backwards and that's why it's a beautiful freak of nature, says imsim vet at Arkane Lyon

Crimson Desert, a game about simulating a large Scottish man and his friends and sometimes their adventures in space, is pretty weird. Depending on which precise member of the PC Gamer editorial staff you ask, that's either high praise or venomous criticism (I'm neutral—the game runs terribly on my machine, so I've not played much of it).

Dinga Bakaba, studio director at Arkane Lyon whose name is on all three Dishonored games (including the first game's Dunwall City Trials DLC, against which I bear a personal blood grudge)...

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