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Thanks to Diablo 2, Blizzard might've found a way to fix Diablo 4's loot fatigue in its next expansion

Ever since Blizzard started reworking the clunky parts of Diablo 4, one thing has remained constant: Monsters shower you with more loot than you can carry in your inventory.

That might sound like a good thing—and admittedly, it's fun for a while—but it becomes a real problem the further you progress your character. It doesn't take long to dread having to pick up a bunch of useless items on the floor just so you can see what's going on. And legendary items don't feel all that legendary when all you see is orange items in the endgame.

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