I don't know why everyone's suddenly making games inspired by Spore, but this roguelike twin-stick shooter might be the best attempt yet at realising the lost potential of the cell stage
There must be some stray DNA in the water lately. In November, disappointing 2008 everything sim Spore inexplicably popped back up in the news. Then in December, I checked out Everything is Crab, a clever roguelike that turned out to realise some of that game's lost potential. Now I'm playing Pathogenic, another game that pulls off the same trick. All these years later, one of EA's weirdest experiments seems to be occupying hearts and minds once more.
Where Everything is Crab reimagines Spore's "creature stage"...