Three things stood out to me in IGN's recent "22 Minutes of Gameplay With BioWare" video. The first were that lip-syncing still isn't BioWare's strong suit, and the second that the qunari Rook has a forehead so smooth it looks like the texture hasn't loaded in. But the third and most surprising thing was how much it put me off playing a mage.
The mage origin was my favorite in Dragon Age: Origins, and playing a mage again in Dragon Age 2 made it seem like I was in the center of the conflict...