World of Warcraft: The War Within, bar some iffy early access nonsense, appears to be landing pretty well—it's early days, mind, but Blizzard seems to have meant it when it comes to bolstering its evergreen systems, changing how it tells its story, and making Xal'atath into the scenery-chewing dramaturge perfect to kick off the Worldsoul Saga's chaos.
Speaking with Ion Hazzikostas at Gamescom, I asked whether the dev team—given that Blizzard announced three WoW expansions at once—has been...