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The great RPG debate: Defined playable characters or blank slates?

Dungeon Master

Welcome to Dungeon Master, PC Gamer's regular RPG column, where Online Editor Fraser Brown (and guests) delves into PC gaming's most beloved and enduring genre. Grab a seat in our badly-lit tavern and please ignore the goblin puke.

What's better? An RPG that gives you a pre-defined character with an immutable history and set-in-stone personality traits, or one that lets you just create whatever kind of hero (or villain) you fancy? It's like comparing apples and oranges—by...

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