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As the Legacy of Kain remasters continue, a new game emerges—a 2D action-platformer

I first played a Legacy of Kain game when Soul Reaver came out, which at the time was considered a Tomb Raider for goths, only with better controls and some annoying block-pushing puzzles. It was the atmosphere that sold it rather than the genre—so dark and portentous it could shit bats.

Which is why I'm not bothered to see the newly announced Legacy of Kain: Ascendance is changing genres and will instead be a pixel-art 2D action-platformer with a story told in the visual novel-style, with...

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