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The dev behind my top upcoming RPG is a Hungarian chef who thought 'if not now, then when?' and learned coding from scratch to make his dream 'eurojank' masterpiece

Sword Hero is the type of game I was put on this Earth to play: A hyper-ambitious, systems-driven RPG set in a bracingly weird fantasy world and, until now, largely made by a single guy. An open world, complex physics interactions, deep character building with multiple viable play styles, and⁠—apologies to stone cold classics like Morrowind or Gothic⁠—actually good combat.

After being blown away by Sword Hero's demo (twice), I had to get creator Csaba "ForestWare" Székely on the horn. I...

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