Disco Elysium had so much text it broke the branching narrative software: 'we were writing too much'
Noclip's documentary about the making of Hades is a favorite of mine, but their current series on Disco Elysium is shaping up to be another all-timer. The third episode is out now, and while the first two dealt with the foundation of Za/um as a collective and how the setting of Elysium evolved through tabletop roleplaying and Robert Kurvitz's novel Sacred and Terrible Air, episode three is an anatomically thorough dissection of how it was written.
Honestly, I could have watched another hour...