Larian's learnt a lot from Baldur's Gate 3 going into Divinity, including the fact that hand-crafted loot is probably better: 'Randomization did not save us much time'
Larian's next game, Divinity, is gonna have some big changes to the usual Original Sin formula—and it's thanks to Baldur's Gate 3, so sayeth a Larian lead in a recent Reddit AMA. Nick Pechenin, head of design at the studio, said that its take on the Dungeons & Dragons ruleset informed a lot of how Divinity's shaping up.
"We went through our original ideas for DoS1 and DoS2," Pechenin writes, "Looked again at how they worked out in practice, picked up some inspirations from our BG3 EA and post-release journey...