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Kingdom Come: Deliverance 2 nearly had a San-Andreas-like Fat Henry system that would have let you create Bohemia's chunkiest boy, and forced you to wear clothes that fit to boot

Kingdom Come: Deliverance 2 is a very particular game. Where other games strive to be streamlined, KCD2 tries to be arduous. Take its armour system, for example: in any other game, putting your gear on is a matter of selecting it in your inventory and hitting go. In KCD2? You need to layer up properly so all your pointy metal armour bits don't hurt your delicates.

It could have been even more persnickety. In a chat with PC Gamer, Warhorse co-founder and KCD2 executive producer Martin Klima...

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