We began this year with Suicide Squad: Kill the Justice League and ended it with Dragon Age: The Veilguard. Both are new games from beloved institutions of 2010s triple-A single player games, their first outings in many years—a full decade since Arkham Knight and the last Dragon Age game, while it's been five years since BioWare's Anthem-shaped failure. Both were—at least for part of development, with The Veilguard—attempts at making live service, persistent multiplayer games in the vein of Destiny.