One one hand, it feels like gaming is speeding up. New genres can go out of fashion before you've even clocked them, and there's always some new fad or trend shaking things up, for better or worse. On the other hand, game development remains relatively slow in many cases, and what's familiar still reigns supreme. One of the biggest influences of the past decade is a 45-year-old game called Rogue.
Other contradictions complicate attempts to understand how gaming is changing and where it's going...