Alaloth is a strange beast: it's a sprawling isometric RPG both immediately familiar and unlike anything I've played before. It's as indebted to Diablo as it is to the ye olde Infinity Engine games, but it's also unmistakably inspired by Dark Souls. It's a weird hybrid that took me a long time to come to grips with, but after five or so hours its rhythms started to make sense. After two years in early access, Alaloth: Champions of the Four Kingdoms released into 1.0 earlier this month.
Character creation offers four races (humans...