Black Myth: Wukong is perhaps the first game to really showcase the capabilities of Epic's Unreal Engine 5, utilising Nanite virtual geometry, Lumen ray-traced global illumination, and virtual shadow maps for its sumptuous environments, detailed character models, shadows, reflections, water caustics, and more.
The PC hardware requirements are pretty light but they're really only the minimums for running the game, as I'm sure many people noticed when they first ran the official benchmark tool...