Final Fantasy 14: Dawntrail's been out for a week at the time of writing (this is including the Early Access period—which is mostly symbolic and there to split the server load up). In that time, Square Enix has already been quick to promise a glut of job adjustments following player feedback, as posted to its news site yesterday.
Among these changes, game director Naoki Yoshida (Yoshi-P) is investigating what can be done for the poor Viper, one of the new melee combat jobs from the expansion—a vicious warrior that wields twin blades...