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Despite Gothic Remake's glow-up, it's still the scrappy eurojank RPG it always was, and that's fine with me

It's been a quarter of a century since I kicked up a ruckus in the Colony, the setting of Gothic, the classic eurojank RPG that would go on to inspire CD Projekt to develop The Witcher. It's been so long my bones feel creaky just thinking about it. This might also explain why my first encounter with a wolf in Gothic Remake saw me die in about two seconds.

My creaky bones aren't solely to blame, though. Gothic Remake simply likes to remind you, at least in those early hours, how much you suck.

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