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Now that you can try out Nvidia's new Dynamic Multi Frame Generation for yourself, you might want to know that there's a bit of an issue when it comes to frame rate limiters

Modern software and technologies are often so complex that it's inevitable there will be some glitches or odd behaviours to begin with. In the case of Nvidia's new Dynamic Multi Frame Generation, which all RTX 50-series owners can now use, there is definitely one problem that needs to be addressed.

To get a complete handle on screen tear, many PC gamers prefer to set a frame rate cap a little below the maximum refresh rate. That way the performance always remains with the window that the monitor's variable refresh rate operates...

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