Marathon's competitive mode is so complicated that Bungie made a literal maths test to figure it out, and it actually helps
I imagine it took Bungie a lot of time and iteration before settling on Marathon's competitive system. After all, how do you structure a Ranked mode in an extraction shooter, a genre where winning and losing isn't clear-cut? How does starting gear factor in? Does killing players or AI give you rank points? What is even the goal? Kill people or loot as much as possible?
There were a lot of ideas floating around in my head ever since Bungie announced Marathon would have a Ranked mode, and...