Marathon got deadlier overnight, and some think yesterday's sound change is the culprit
Did anyone else just have an off night in Marathon? Mine was a bloodbath: nonstop fights, third-party ambushes, and sneaky Assassin solos sending me back to the menu. While I'm happy to chalk that up to the random nature of competitive FPSes, matchmaking working itself out, and generally not being good at Marathon, I hadn't considered that the uptick in intensity could be related to this week's patch.
If you missed it, yesterday's Marathon update made a grip of changes to sponsored kit ammo...