Nvidia's RTX Mega Geometry system will be sprucing up the forests of The Witcher 4, making for some lush-looking ray traced trees to go Witcher-ing within
Few things show off a modern graphics engine better than a lush forest, and The Witcher 4 looks to be stuffed with them. The highly-anticipated, Unreal Engine 5-based game has dazzled in the trailers and graphics breakdowns to date, and now Nvidia has announced it'll be using a new RTX Mega Geometry foliage system to make its path-traced trees tip-top.RTX Mega Geometry first cropped up as an Unreal Engine 5 Nanite-enhancement tool at the start of this year, allowing developers to accelerate bounding...