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Should Marathon change its divisively fast Server Slam time-to-kill?

Marathon's four-day Server Slam concluded yesterday, and Bungie's been scouring over all the feedback it's received (and some interesting player-driven statistics, like how many bottles of alien milk you pinched from Tau Ceti). Given it's only a few days until launch, there's not much time to make changes ahead of release, but Bungie is considering time-to-kill changes and a duo queue: "Some of you want longer duels and more Runner contact, others are vibing with the current pace."

While...

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