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Mewgenics is getting official mod support, and could have DLC out by the 'end of next year'

Even 130 hours into Mewgenics I still don't feel like I'm close to exhausting everything it has to offer, and according to Edmund McMillen I've still got a very long way to go. So I'm both excited and a bit intimidated to see the game's co-developer Tyler Glaiel start talking about mods and DLC.

He's been answering player questions over on X, and in between explaining to people that, no, there's nothing wrong with the pathing system, he dropped in some tidbits about what support we can expect...

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