DayZ creator calls to 'normalize delaying games,' that consumers can show Xbox and Sony 'that delays are okay' and, oh, 'Personally: don't preorder games, folks. Commercially: please preorder games'
Dean Hall, creator of DayZ and CEO of RocketWerkz, has a message for the world: let's all be more chill about game delays. Especially devs who, Hall reckons, can often work themselves into far too much of a tizz about avoiding delays, sometimes to the detriment of the final game.
Hall's remarks came as part of a recent AMA in which he and several other RocketWerkz devs fielded questions from fans and curious onlookers. "Games cost a lot of money to make. Timing makes a tremendous difference to the cost of a game...