'It's my favorite feature': Dawn of War 4 is adding a way to multi-attack enemies using a dragbox
My first thoughts playing Dawn of War 4 when I visited King Art Games late last month were: Wow, this game is actually kind of micromanagement heavy, especially compared to previous instalments. There are all sorts of unit upgrades, the returning reinforcement mechanic, not to mention that Dawn of War 4 is bigger than its predecessors, with more units and unit variety on the field. So how is King Art tackling this more involved micromanagement?
"Everyone knows that you can multi-select units with a drag box...