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Poking around Hytale’s unfinished sandbox is the first time I’ve felt hope for a voxel RPG since Cube World broke my heart (twice)

Alas, poor Cube World.

Your future felt so bright twice (thrice?) upon a time, when you popped out of the blue with so many brazen promises and then fizzled out in mere weeks. The reality of playing Cube World in 2019 was pretty dismal, but the underlying concept has always crackled with promise—a voxel-based, procedurally generated RPG styled as much after The Legend of Zelda as Minecraft.

It almost had a lot going for it. Its blocky world, though you couldn't break it apart and rebuild it as in Minecraft...

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