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I don't understand what Riot wants from 2XKO

Just three weeks after its grand 1.0 launch and console release, Riot has slashed the 2XKO team in half. Around 80 employees are out of a job, some of whom have been around since the game's beginning.

Why? According to the developer's own words, "As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO. The game has resonated with a passionate core audience, but overall momentum hasn't reached the level needed to support a team of this size long term."

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