Riot lays off 2XKO developers less than three weeks after release: 'Overall momentum hasn't reached the level needed to support a team of this size'
Just a few weeks after the official launch of its 2v2 fighting game 2XKO, Riot Games is reducing the size of its development team by nearly half and laying off employees.
"As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO," executive producer Tom Cannon wrote in today's announcement. "The game has resonated with a passionate core audience, but overall momentum hasn't reached the level needed to support a team of this size long term.
"With a smaller...