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After 3 years of negotiations with Microsoft, Blizzard QA workers win a new contract guaranteeing 'better working environment with increased pay, benefits, and layoff protections'

The last few years have seen more videogame developers unionising in an effort to ensure the industry offers sustainable careers for all, and the quality assurance workers of Blizzard have just secured a huge win by ratifying a contract with parent company Microsoft.

As reported by Game Developer, QA workers at Blizzard's Albany and Austin studios have ratified a union contract after almost three years of negotiating. That sounds like an awfully long time to me, but it seems to be the going...

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