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'Bethesda's in the bad position of having expectations being so high they cannot be met': Skyrim design lead reckons it might be hard for The Elder Scrolls 6 to live up to the ever-increasing fervor

Having a very big game that everyone loves feels like a blursed position to be in. On the one hand, cool! You made something and everyone likes it and thinks very fondly of it. On the other hand, oh no. Everyone likes this thing you made and now expect that level of greatness again and again. Forever and ever until… I dunno, one of you dies or retires, or something.

It certainly doesn't help when so much time passes between the cool thing you made and the Next Big Thing that nostalgia starts to muddy those fond memories...

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