Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a ‘bottleneck’, even though he still 'does what he calls seagulling where he swoops in and changes things'
In a new interview with PressBoxPR, Bethesda veteran and Skyrim's lead designer Bruce Nesmith has gone over his time at the studio, addressing topics like why it wouldn't make sense to switch to Unreal Engine. One of the questions he's asked is about studio head Todd Howard, and how the public perception of him differs from the man he worked with for decades.
"Well, you'll have to tell me what you think the public perception of him is," says Nesmith. "I've known the man for a long time....