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21 years after release, Guild Wars 1 just got an 'Ironman' mode inspired by a venerable community-driven challenge

Guild Wars might look indistinct among the many MMOs that arrived in the wake of World of Warcraft's genre-defining heyday, but it has relatively little in common with WoW or even EverQuest, the Iron Age big dog in the massively multiplayer space. It's a unique blend of deckbuilding and ARPG-esque adventuring where you can team up with other players in town hubs across different campaigns—a setup so unique it's still drawing a crowd over two decades, a very different sequel, and a big modernization update later.

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