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Highguard's output resolution is bizarrely tied to its post processing setting, which feels like a crunchy bug that needs squashing

Word reached me this morning that hot new PvP raid shooter Highguard has an unusual bug. According to Steam user Captain_SmellyRat (excellent), the game's resolution is tied to its post processing setting, which means lowering it drops the output resolution in turn—despite reporting otherwise in the settings menu.

Youtuber Daniel Owen has also separately confirmed the issue, but I felt it was worth some testing of my own. Jumping into the training area of Highguard, I played around with the post processing options...

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