Dawn of War 4's combat director goes even further than the original game's sync-kill animations: 'I don't think any RTS has really done anything like this in the past'
One of the reasons Dawn of War is still the best RTS is its sync-kill system. You'll be panning across the battlefield watching a disco storm of lasers go off, and in the middle of that inferno see two individual soldiers in a co-ordinated fight to the death right out of a movie. They'll finish with a dramatic impalement, or execution-style shots to the face. Big guys pick up little guys and crush them to death. Little guys climb big guys, plant grenades, then leap off. There's a huge variety...