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Baldur's Gate 3's lead writer hopes we won't want to save scum in Divinity: 'Our ambition is certainly to make failure more interesting'

We all save scummed in Baldur's Gate 3⁠—except, apparently, for my friend Jack and coworker Morgan Park. They both accidentally killed everyone at the Last Light Inn and just kept trucking. As part of Larian's big Divinity AMA on Reddit, the game's writing director, Adam Smith, revealed how the studio is factoring players' save scumming tendencies into its next game's design.

For a quick definition, I think "save scumming" is best understood as using a game's save/load feature for anything...

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