The Elder Scrolls Online devs promise that its new seasonal model 'is the beginning of a major shift' for the decade-old MMO: 'Frankly, we think we could make the game more rewarding and exciting'
The Elder Scrolls Online has had a bit of a rough go, recently, with its initially cool subclassing update not quite hitting the balance mark alongside a brutal rash of cuts at Microsoft, which saw the game's director quit.
Still, ESO's remaining developers have been adamant that it's not going anywhere, a promise that seems congruent with a recent deep-dive into the game's next plans—grab your calendar, baby, ESO's going seasonal.
In a developer livestream, game producer Nick Giacomini...