'We don't use AI…to replace people,' claims Arc Raiders CEO, without actually explaining what they do use it for
Regardless of how players feel about the technology, AI is increasingly encroaching on both the behind-the-scenes game development and the final product that lands in players' hands. Just recently, Sony patented an AI-powered 'ghost' to guide you through games, Razer has made a holographic AI assistant in a test tube, golden child Larian is using generative AI in its development process for Divinity, and the biggest shooters on the market, Call of Duty and Battlefield 6, are locked in a battle to sneak in as much terrible AI art as possible.