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Love it or hate it, but frame generation is the one major graphics technology that really needs improving in 2026

When it comes to GPUs and graphics technology, I know what I'd like to see in 2026. Super-modern processors that are a substantial leap forward in terms of performance, capabilities, and affordability. We won't get that, of course, because we didn't get that this year. Or last year. But there is something GPU-related that can be a lot better, and that's frame generation.

Ever since GPU upscaling and frame generation first appeared (DLSS 1.0 in 2019, DLSS 3.0 in 2022), I've always held the...

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