'It's not a clone of D:OS2': 6 big takeaways from our interview with Larian after the reveal of Divinity
When a developer announces the follow-up to one of PC Gamer's highest rated games of all time, you can bet that we'll have questions—too many to fit into the few minutes we had to interview Larian after The Game Awards last week.
While the developer is keeping most of its next game, Divinity, secret for now, we still pried loose a few details about Larian's "biggest most ambitious RPG yet," including the style of combat, broad technical advancements, and how representative that wildly dark...