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I've tested PhysX now that it's sorta supported on the RTX 50 series and I'm more convinced than ever it's a feature worth fighting for

I did not expect to be talking about PhysX in 2025. The technology came out when I was still in school and today I'm at an age where buying a motor vehicle could be described as a midlife crisis. No, PhysX hasn't been relevant for a while. Or so I thought…

Earlier this year, Nvidia pulled support for 32-bit CUDA applications with its newest generation graphics cards, the RTX 50 series. With it gone, it's no longer possible to natively run 32-bit games with hardware-accelerated PhysX effects.

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