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When Irrational picked a new writer for BioShock Infinite, it didn't realise he was in the next room, already working at the studio

The Outer Worlds 2's senior narrative designer, Joe Fielder, has worn a lot of hats in his 20 plus years in the industry. "I've been a level designer, I've been a puzzle designer, I've been a producer and a director," he tells us. "Sometimes, in the games industry, you take on the job that's offered to you." And that's how he ended up working for Irrational, as a producer on BioShock Infinite.

"I was an art producer and narrative producer for a while on BioShock Infinite," he says. "I'd...

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