When Owlcat left behind the bloated Pathfinder system, a numberhead ruleset that held back the otherwise excellent Kingmaker and Wrath of the Righteous, I rejoiced. Finally, with Warhammer 40,000: Rogue Trader, they'd have the opportunity to focus on their strengths: storytelling and player freedom.
But while Rogue Trader did have at least a couple of acts' worth of great writing and a neat warp exploration system, the rules were an absolute nightmare. Rather than trimming down the clunky...