Elden Ring's first major patch sees FromSoft belatedly admit singleplayer is all sorts of unfair, adds an auto-resurrect and buffs the levelling curve
Elden Ring Nightreign is now in the wild, and my experience thus far can be summed up as "wow this game is hard." I had a few runs over the weekend and, masochist that I am, went in fairly blind. Bad idea: Every single one ended when a party member picked a fight they shouldn't have, and we got brutally wiped by something gigantic.
But at least in multiplayer it felt like we had the teensiest tiniest chance of survival. Singleplayer? Good luck pal. This was an issue flagged in previews but...