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Elden Ring Nightreign's best feature is its extra mobility—but it's not even that good, and Sekiro does it better

Elden Ring Nightreign has a few fans in the hallowed halls of PC Gamer, but I confess that I am not among them. It's a rare fail for FromSoftware—a studio that almost exclusively designs games that I should hate, as a lazy man with a low tolerance for adversity, but which I usually end up loving.

What I have been kinda enjoying, though, is the extra mobility this spin-off affords us. Nightreign lets you sprint like an only slightly more sluggish version of the Flash, jump up walls, jump off walls...

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