Elden Ring Nightreign director says the game was built for squads of three and 'doesn't collapse if it's a solo player,' but admits that duos have gone 'kind of overlooked'
I've never been a huge Souls guy, and I've found the most hair-tearing-out element of FromSoftware's acclaimed series has always been the fussy, esoteric multiplayer. Things are definitely simpler in that regard in the hotly anticipated Elden Ring follow-up Nightreign, but it comes with a catch. While it's the first game in FromSoft's catalog to emphasize seamless multiplayer as the focus, director Junya Ishizaki is careful to point out that it works best if you have exactly two friends to play with.