The Witcher 3's development took CDPR from 'How do we escape annihilation?' to having Sony on speed-dial
10 years on from its release, The Witcher 3 is unequivocally a phenomenon—one of the bestselling games of all time that turned CDPR from a relatively small studio that makes niche RPGs to one that excites a level of interest comparable to, well, Bethesda.
But if you think that success was easily come by, guess again. When I sat down with CDPR devs to talk about their memories of working on the game that would light the touchpaper on the studio's meteoric ascent, they mostly remembered a whole bunch of challenges.