'Let's just fail quickly this time': Semiwork took a 'big risk' on REPO after its first game took 6 years to make and didn't sell very well
The co-op horror game REPO is, like Schedule I, a surprise indie hit. Released in February, it's got an "overwhelmingly positive" rating across more than 91,000 user reviews on Steam and remains near the top of its most-played chart: As I write this, nearly 170,000 people are playing.
In a new developer video diving into REPO's creation, semiwork's Pontus Sundström explains how it all came about, and the circumstances surrounding its creation were not particular fortuitous: Semiwork had spent six years working on its previous game...