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'You just have to make them think this world is real, and this world can hurt you': The Outlast Trials devs discuss a changing horror genre and an insatiable need for scares

It's been a great few years for co-op horror games. We've collected trash and trinkets in Lethal Company and REPO, and we've made vlogs for millions of viewers while we trek through abandoned buildings in Content Warning. But between these japes and jests, we've also had the challenge of making our way around the Murkoff facility and trying not to break down into tears while we fight back against whatever horrors The Outlast Trials throws at us. I might be projecting here, but even if you've only spent time in the tutorial...

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